Sunday, July 19, 2020

Interlude: Medieval Fantasy

Okay, so I decided to pull the trigger and do it!

I am starting a second "Five Leagues From The Borderlands" campaign, this time focused on generic medieval fantasy and using some of the fun optional rules from Nordic Weasel Games. I am going to play using the "War Band" challenge setting, which is the default for the game. My main campaign is set to the "Adventurer" challenge setting, which is a little easier. I am also pulling the town of Broadhill from that campaign (where it is masquerading as the village of Oraskat) and setting in this campaign instead.

The fearless leader of Our Heroes is Rauffe de Corilla, sporting his full armor, helmet, and sword. His sister Rosalind del Sur serves as his retainer, with her helmet, shield, and mace. They are accompanied by Arminel, a farmer-turned-guard who is good with his crossbow, and Kherir Runonlir, a dwarf crossbowman. Also with them are a Thadrunlir Boghaeck (a dwarf Outcast Drifter,) Bernaldo (a Stout Yeoman,) Arminel's sister Velasquita (a Deranged Wretch,) and the bearded Menedo (a Wily Rogue.)



The campaign will be played at the Warband level, which is the default for the game. Set on The Long Coast, the Theme is A Fistful Of Arrows; the warband is fighting against banditry and reptile-people (and banditry by reptile-people!) In the initial Region, there are only two Villages. San Remo has Threats of Outlaws: 3, Dark Secrets: 4, and Old Kin: 5, while Aveijo has Threats of Outlaws: 6, Dark Secrets: 3, and Old Kin: 3. Finally, the warband's starting resources are 5 Story Points, 22 gold Crowns, and 2 doses of Medicinal herbs.

Five Leagues From The Borderlands and the supplements are available here.

No comments:

Post a Comment