Saturday, January 18, 2020

Interlude: Meet The Gamos Krayt Crew

As I mentioned a few entries ago, Gangs Of Tatooine is another interest of mine. As I am slowly preparing to play this side project, I figured it is time to introduce the Gamos Krayt Crew. Some of these people are more fleshed out than others, so there will be varying degrees of exposition as we meet the members.


That is the only picture of the crew so far. Front row from the left is Kruha Lachu, HK0-13X, Thena Rosado, and Rudo Bastra. The back row, from the left, is Kebnota Ahenmeti, Naarm, and Ten-Ten Amanha.

Kruha Lachu is a yarkora, and the brains behind this whole operation. The model is only temporary, there will be a nice conversion as befits a gang leader before I get too far into this. Once upon a time, I read that George Lucas had a formula for generating the names of minor background characters. It was to take the first three letters of your last name, then the first two letters of your first name, and put them together for the first name (in this case, "Kru" and "Ha" becomes Kruha.) For the last name, you take the first two letters of your mother's maiden name, and then the first three letters of the place you were born, and put them together similarly (thus, "Lachu.") So Kruha Lachu is essentially my personal Star Wars name. Kruha was raised by gangers on the mean streets of Mos Espa, is motivated by personal power, and has a knach for tech. Somewhere along the line, Kruha acquired an old Trade Federation battledroid and replaced the mental processors with better equipment from another salvaged droid.

HK0-13X is that droid. Built by Kruha Lachu from an old Trade Federation battle droid with better menatl processors, this droid is fiercely loyal to it's creator. HK0-13X really just wants freedom for everyone, and is particularly opposed to slavery. As an aside, hk013x is my public ID at work. Which I think is pretty cool, because it involves both a "13" and a "x."

Thena Rosado is a klatooinian who was raised by outcasts right here in Gamos. Thena is always looking for ways to increase personal influence, and has a history of racketeering.

Rudo Bastra is a rodian, also from Gamos. Rudo is from a struggling working class family, and fell in with Thena Rosado at a young age. Like Thena, Rudo is pursuing personal influence with a history of racketeering. Rudo has had the painting started, and is red because in the last iteration of "Five Parsecs From Home," the background indicated brightly colored skin, so I went with red.

Kebnota Ahenmeti, a twi'lek, isn't really a full part of the crew yet. The rest of them literally found him by the side of the road and invited him along for mischief during the first scenario. So far, we know he was raised by addicts and just wants to get by in life, and has a talent for fixing things.

Naarm is a wookie who has lost her faith in pretty much everything. Abandoned as a baby and raised by gutter scum in Gamos, she is nihilistic in the extreme but still has a lot of personal charm.

Ten-Ten Amanha is a dug who is distantly related to famous pod racer Sebulba. He has left his working class roots in a quest for personal power. He likes climbing thing, as being higher compensates for his small size.

As the reader have been guessed already, this game is going to be set in the small town of Gamos on Tatooine. In game context, this is a Settlement, and 4 Rep (determined by a 2d3 roll) must be earned to become Top Dog. The gang hideout is disguised as a (yet undetermined) legitimate business. The whole crew came together for mutual protection. Around Gamos, they have a reputation for being strange.

Regarding the miniatures, I am using the old prepainted Star Wars collectible prepaints from Wizards Of The Coast. I have enough of them to run this campaign for quite a while, including stormtroopers, rebel scouts, everything I need to hassle a small gang on Tatooine. Every model used for a gang member will be repainted eventually. The figures for Kruha Lachu and Kebnota Ahenmeti are only temporary, until I finish the conversions for the permanent models. I am undecided whether I will keep the black plastic bases the figures on which the figures are mounted. If I change them, I will feel a compulsion to match them with every random figure I use as an opponent for these guys.

Five Parsecs From Home and the supplements are available here.

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